Control who can do what across your Hyperping account and projects.
Hyperping uses two roles, Owner and Teammate, combined with project-level isolation to keep access tightly scoped. Every resource in Hyperping lives inside a project, and teammates only see the projects they belong to. The Owner has full visibility across all projects and is the only role that can manage billing, invite or remove teammates, and transfer ownership.
This page is useful when:
There is one Owner per account and any number of Teammates.
The Owner has unrestricted access to the entire account. This includes:
The Owner is the only role that can perform administrative actions like changing the plan, setting up SAML SSO, or removing teammates. If the Owner transfers ownership, they become a regular Teammate.
A Teammate has full access to the resources inside their assigned project, but nothing outside it. Within a project, a Teammate can:
A Teammate cannot access billing, see other projects, or remove other teammates.
| Action | Owner | Teammate |
|---|---|---|
| Create, edit, and delete monitors | Yes | Yes (own project) |
| Manage status pages | Yes | Yes (own project) |
| Configure integrations | Yes | Yes (own project) |
| Set up escalation policies | Yes | Yes (own project) |
| Manage on-call schedules | Yes | Yes (own project) |
| View outage history and logs | Yes | Yes (own project) |
| Invite and remove teammates | Yes | No |
| Access all projects | Yes | No |
| Manage billing and subscription | Yes | No |
| Transfer account ownership | Yes | No |
| Configure SSO and authentication | Yes | No |
| View audit logs | Yes | No |
Projects act as boundaries. A Teammate invited to Project A cannot see monitors, status pages, or integrations in Project B. This makes projects a good way to separate:
The Owner is the exception. Owners see all projects and can move between them freely.
If you use SAML SSO, you can also restrict SSO users to specific projects through the SSO access scope setting in login methods. This is useful when contractors or external partners authenticate via your identity provider but should only access certain projects.
Add a second verification step to your login. Once enabled, you'll need both your password and a code from your authenticator app to sign in.
To enable 2FA, go to your account settings and follow the setup steps.
2FA is available to all users regardless of role or plan.
Audit logs record every change made within your Hyperping account: who did what, when, and in which project. Use them to:
Hyperping encrypts data at rest with LUKS and in transit with SSL/HTTPS. All data is stored in the EU (DigitalOcean Frankfurt). Hyperping is GDPR-compliant and supports data deletion requests directly from the dashboard.
A teammate says they can't see a project.
Teammates only see projects they were invited to. Check the Teammates page while inside the correct project to verify they were invited there.
A teammate needs to manage billing.
Only the Owner can access billing. If someone else needs to handle it, the current Owner can transfer ownership.
An SSO user can't log in.
Check the provisioning policy in your SSO settings. If it's set to "Invite-only," the user needs to be invited before SSO login will work. See login methods for details.